/* ============================================================
   Boogie Games — Effects: shadows, borders, glows
   The UI leans on inset 1px hairline borders on gradient cards and
   a cyan "energy" glow on active/selected elements — not on soft
   drop shadows. Values from the file.
   ============================================================ */
:root {
  /* inset hairline borders (the signature card treatment) */
  --border-inset:      inset 0 0 0 1px var(--purple-line);
  --border-inset-soft: inset 0 0 0 1px var(--purple-line-soft);

  /* elevation (used sparingly — modals, floating nav) */
  --shadow-sm: 0 2px 8px rgba(0,0,0,0.35);
  --shadow-md: 0 8px 24px rgba(0,0,0,0.45);
  --shadow-lg: 0 16px 48px rgba(0,0,0,0.55);

  /* cyan energy glow — active nav item, XP bar, selected state */
  --glow-cyan:      0 0 12px rgba(6,255,255,0.55);
  --glow-cyan-soft: 0 0 20px rgba(6,255,255,0.35);

  /* gold coin glow */
  --glow-gold: 0 0 10px rgba(255,241,134,0.45);

  /* CTA purple glow */
  --glow-cta: 0 6px 18px rgba(89,52,221,0.45);

  /* transitions */
  --ease-out: cubic-bezier(0.22, 1, 0.36, 1); /* @kind other */
  --ease-bounce: cubic-bezier(0.34, 1.56, 0.64, 1); /* @kind other */
  --dur-fast: 120ms; /* @kind other */
  --dur-base: 200ms; /* @kind other */
  --dur-slow: 320ms; /* @kind other */
}
